/*
    This file is part of open-wars <http://code.google.com/p/open-wars/>.

    open-wars is free software: you can redistribute it and/or modify
    it under the terms of the GNU General Public License as published by
    the Free Software Foundation, either version 3 of the License, or
    (at your option) any later version.

    open-wars is distributed in the hope that it will be useful,
    but WITHOUT ANY WARRANTY; without even the implied warranty of
    MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
    GNU General Public License for more details.

    You should have received a copy of the GNU General Public License
    along with open-wars.  If not, see <http://www.gnu.org/licenses/>.
*/

#ifndef lua_script_h
#define lua_script_h

#include <script-interface.h>
#include <ui-interface.h>

extern "C" {
#include <lua.hpp>
#include <lualib.h>
#include <lauxlib.h>
}
#include <boost/foreach.hpp>

class LuaScript : public IScriptInterface
{
    public:
        virtual void Initialize(void);
        virtual void Finalize(void);
        virtual void LoadScript(char *fileName);
    private:
		lua_State* L;
};

#endif // lua_script_h
